Planes of Tlessa

Monsters

The primary thing you do in Tlessa is kill monsters. This can be done through manual fighting or exploration.

Either way monsters play a big part of your progression, the primary driving force to keep you going.

Monsters drop random gear that scales with your character level to a point per plane and only ever to max of level 300 crafting/enchanting. This means players still have to craft and enchant to get the top gear.

Below is a list of monsters. You can filter by plane.

Applied Filters:
Name Is Raid Boss Is Raid Monster Plane
Shadow Child of Time No Yes Delusional Memories str 109 6,425,925,873
Fated Dream of Tomorrow No Yes Delusional Memories int 125 8,144,671,480
Judge of Emotion No Yes Delusional Memories dex 144 10,323,130,833
Kalitore the Gold Dragon No Yes Delusional Memories int 165 13,084,263,798
Faceless Barbarian of Rage No Yes Delusional Memories dex 190 16,583,918,379
Blind Prophet of The Church No Yes Delusional Memories agi 219 21,019,627,319
Bloody Bishop of Corrupted Alchemy No Yes Delusional Memories dur 251 26,641,757,548
Delusional Soul Crusher No Yes Delusional Memories str 289 33,767,641,760
Demonic Infestation of The Child No Yes Delusional Memories int 333 42,799,489,786
Corrupted Priest of The Federation No Yes Delusional Memories dex 383 54,247,090,719

Showing 1 to 10 of results

There are places in the world of Tlessa, such as special locations and Planes below Dungeons such as Shadow Plane, Hell, and Purgatory where monsters’ stats get higher than what’s listed here.

The stats above are base line, as if they were all on surface. Special locations on each plane can raise the enemy strength, while planes do the same but also weaken your character.

Gear is your only way forward. Whether you find it, buy it or eventually are forced to craft and enchant it.

Regarding Celestials

As you have seen in the list above, there are Celestials for each plane as well, most of the planes anyhow.

These creatures can be Conjured via the conjure button on the map, or in the drop down of actions for mobile players.

These creatures, most of them, will spawn every Wednesday at 1pm GMT-6 for 24 hours. They have, on this day, an 80% chance to spawn by you just moving around.

Killing them gets you rewards such as items, quest items, gold and a currency called: Crystal Shards which is used in Alchemy.

You can learn more about celestials, including how to conjure, here.