Quests

ATTN!

This document makes use of example images from development and may not reflect actual locations of NPC’s or items names. Consult the appropriate links in this document, for correct info on NPC’s and where they are located.

Planes of Tlessa has what are called quests which are nothing more than you making sure you have a quest item and/or the currency.

Quests can be completed by speaking with the appropriate npc and their location. They will take the item and currencies, reward you with either currencies, new item or unlock a skill. Or in some cases – all three.

To get started, lets look at an example quest: I dream of Alchemy (See table below for the quest).

Per Page:  
Name Given By NPC Required Item Gold Cost Gold Dust Cost Shards Cost
I dream of Alchemy The Soldier Alchemist Tools 0 0 0
Master of Weapons The Witch Weapon Smiths Book 0 0 0
Master Magician The Witch Spell Weaving Book 0 0 0
Learned Artificer The Witch Artifact Crafting Book 0 0 0
Forge Master The Witch Blacksmiths Book 0 0 0
Ring Lord The Witch Ring Crafters Book 0 0 0
Dark Enchantress The Witch Enchanters Book 0 0 0
Map the Unseen Dungeon Master Dungeon Ink 0 0 0
Light the way Dungeon Master Dungeon Map 0 0 0
Hunting Expedition The Soldier N/A 0 5,000 0
Showing 1 to 10 out of 13 results

Let's first see what we need in I dream of Alchemy. Go ahead and click the link above to see what we need to do to unlock the skill.

All done? Great! So we need to kill a Celestial Treasure Goblin to get Alchemist Tools to then trade to this NPC via being at their location and typing /m NPCName: Quest, you’ll replace NPCName with the actual name of the NPC.

As you noticed, the Alchemist Tools have a 25% chance to drop! It also requires some gold and gold dust to conjure. So first we need to either train crafting and enchanting to enchant some low level items we can then disenchant from our inventory, or we have to go to the market board and purchase some cheap items to disenchant.

We could also just farm adventures and fight monsters for drops.

Got some gold Dust? Great, lets conjure the Celestial Entity!

Now that we have defeated the Celestial Entity and got the reward (this could take a few tries for you as it is a 25% drop) lets turn it in.

First message the npc to see where they are, in this example they are at:

Next move to them, yes you have to be at their exact coordinates.

Next message them. Look at that! We unlocked a new skill!

That’s all there is to quest.

If you now head over to your character sheet, you will see that Alchemy is no longer locked. We also see that, under Craft/Enchant in the actions section, Alchemy.

Alchemy will require you to disenchant gear to get Gold Dust and kill more Celestials to get shards.

ATTN!

If a npc has multiple quests, and some do, you will have to speak the NPC again, to complete each additional quest.