Thief
- Strength Mofidfier
- + 0 pts.
- Durability Modifier
- + 0 pts.
- Dexterity Modifier
- + 5 pts.
- Intelligence Modifier
- + 1 pts.
- Charsima Modifier
- + 0 pts.
- Focus Modifier
- + 0 pts.
- Agility Modifier
- + 0 pts.
- Accuracy Modifier
- + 5 %
- Dodge Modifier
- + 5 %
- Looting Modifier
- + 5 %
- Defense Modifier
- + 0 %
Damage Stat refers to the primary stat which your damage will come from.
To Hit Stat refers to the stat in which is used in conjunction with your accuracy and casting accuracy to determine if you can hit or if your damage spell hits.
- Damage Stat
- dex
- To Hit Stat
- agi
Class Skills
Class Attack Bonus
With dual daggers equipped, you have a chance to slip by the enemy and instantly hit them.
- Type:
- Thieves shadow dance
- Base Chance:
- 5%
- Requirements:
- Dual daggers equipped
Prefered Weapons
Below you will find information about the weapons that are best for this class.
- Weapon Type:
- Bows or Daggers
- Bonus Weapon Damage
- +15% of your damage stat when you have Two Daggers OR a Bow equipped.
Thieves will dance through the shadows and slighter their enemies if you equip two Daggers.
Thieves do best with Attack when it comes to combat.
Hints
Focus on raising your Agility and Dexterity. Train your Accuracy skill to make sure you can hit something, then your class skill.
Thieves will want to dual wield daggers if they want their class skill to fire before they attack to see if they can "dance through the shadows" and auto hit.
For affixes, focus first on dexterity and agility based, while having at least one life stealing affix and at least one damaging affix.
Thieves should use attack as they are dual wielding daggers over anything else.
Thieves will want a race that is quick and nimble (High Elf or Centaur) or focuses on dexterity (Orc).