Heretic
- Strength Mofidfier
- + 0 pts.
- Durability Modifier
- + 0 pts.
- Dexterity Modifier
- + 0 pts.
- Intelligence Modifier
- + 5 pts.
- Charsima Modifier
- + 3 pts.
- Focus Modifier
- + 5 pts.
- Agility Modifier
- + 0 pts.
- Accuracy Modifier
- + 0 %
- Dodge Modifier
- + 5 %
- Looting Modifier
- + 0 %
- Defense Modifier
- + 0 %
Damage Stat refers to the primary stat which your damage will come from.
To Hit Stat refers to the stat in which is used in conjunction with your accuracy and casting accuracy to determine if you can hit or if your damage spell hits.
- Damage Stat
- int
- To Hit Stat
- focus
Class Skills
Class Attack Bonus
With a damage spell equipped you have a small chance to cast another spell. Enemies cannot avoid this.
- Type:
- Heretics double cast
- Base Chance:
- 5%
- Requirements:
- Damage spell equipped
Prefered Weapons
Below you will find information about the weapons that are best for this class.
- Weapon Type:
- Damage Spells and Staves
- Bonus Weapon Damage
- +15% of your damage stat when you have a Stave equipped.
Damage spells and Staves will increase the intelligence of the caster and focus more of their attack on damage as their base damage stat is intelligence. heretics are simmilar to Arcane Alchemists, but with a damage spell equipped, death will rain down on the enemy when your class special fires off.
Heretics do best with Cast/Cast and Attack or Attack and Cast when it comes to combat.
Hints
Focus on your Intelligence and Focus stat while leveling Casting Accuracy followed by your class skill.
Heretics will want two shields, for added dur, and two damage spells. This will allow their class skill to fire off the double cast chance.
Heretics also get 30% of their intelligence added to their spell damage or 15% if they have no damage spells equipped.
For affixes, focus first on int and focus based, while having at least one life stealing affix and at least one damaging affix.
Heretics are glass cannon and should only focus on Cast attack with no healing spells (at later stages). They do not get any healing bonuses from healing spells.
Heretics will want either Dryad or High Elf as their race.