Ranger
- Strength Mofidfier
- + 0 pts.
- Durability Modifier
- + 0 pts.
- Dexterity Modifier
- + 5 pts.
- Intelligence Modifier
- + 1 pts.
- Charsima Modifier
- + 0 pts.
- Focus Modifier
- + 0 pts.
- Agility Modifier
- + 0 pts.
- Accuracy Modifier
- + 5 %
- Dodge Modifier
- + 3 %
- Looting Modifier
- + 5 %
- Defense Modifier
- + 0 %
Damage Stat refers to the primary stat which your damage will come from.
To Hit Stat refers to the stat in which is used in conjunction with your accuracy and casting accuracy to determine if you can hit or if your damage spell hits.
- Damage Stat
- dex
- To Hit Stat
- agi
Class Skills
Class Attack Bonus
With a bow equipped you have a small chance to attack 3 additional times with the bow, without being blocked.
- Type:
- Ranger triple attack
- Base Chance:
- 5%
- Requirements:
- Bow equipped
Prefered Weapons
Below you will find information about the weapons that are best for this class.
- Weapon Type:
- Healing Spells and Bows
Rangers like to attack from a distance, they like to hide in the shadows of nature and heal their wounds with herbs and potions. They are not as good of healers like prophets are, but can survive.
Rangers do best with Attack or Attack and Cast if you have healing spells. when it comes to combat.
Hints
Focus on raising your Agility and Dexterity. Train your Accuracy skill to make sure you can hit something, then your class skill.
It is suggested you only equip a bow as your class skill has a chance to fire the damaging aspect and do triple attacks.
For affixes, focus first on dexterity and agility based, while having at least one life stealing affix and at least one damaging affix.
Rangers who use Cast and Attack or Attack and cast can heal without spells, at 15% of their CHR. If a ranger has a healing spell equipped they still get the additional 15% chr added to their healing output.
Rangers will want a race that quick and nimble (High Elf or Centaur) or focuses on dexterity, Orc.