Planes of Tlessa

Merchant

Strength Mofidfier
+ 0 pts.
Durability Modifier
+ 0 pts.
Dexterity Modifier
+ 0 pts.
Intelligence Modifier
+ 0 pts.
Charsima Modifier
+ 0 pts.
Focus Modifier
+ 0 pts.
Agility Modifier
+ 0 pts.
Accuracy Modifier
+ 0 %
Dodge Modifier
+ 0 %
Looting Modifier
+ 0 %
Defense Modifier
+ 0 %

Damage Stat refers to the primary stat which your damage will come from.

To Hit Stat refers to the stat in which is used in conjunction with your accuracy and casting accuracy to determine if you can hit or if your damage spell hits.

Damage Stat
str
To Hit Stat
dex
Class Skills
Class Attack Bonus

With a stave or bow equipped you have a chance to do one of two attacks based on a coin flip. One is 2x your damage and the other is 4x your damage.

Type:
Merchants supply
Base Chance:
5%
Requirements:
Stave or Bow

Crafting Info

As a Merchant you will get a bonus when crafting specific items such as weapons, armour, spells, rings, trinkets and alchemy items.

  • While crafting Weapons, Armour, Rings and Spells you will recieve a 30% cost reduction.
  • Trinket crafting will see a 10% reduction in cost.
  • Alchemy items will cost 10% less to in required currencies to craft

Hints

This class cannot be selected during registration and requires you to unlock the class.

You can do through this making use of the Class Ranks system where you can level a class to then unlock other classes.

Primary Required Class
Blacksmith
Secondary Required Class
Ranger
Primary Required Class Level
50
Secondary Required Class Level
30

Merchants are proficient with bows and staves. With either equipped you have a chance to do one of two attacks based on a coin flip. One attack is your merchant rage, protect what's yours, and do 2x your damage. The other is caravan swarm, dealing 4x your damage.

Merchants also get 25% discount at the shop and 30% reduction for crafting weapons and armour, rings and spells. Merchants also get 15% reduction on enchantment costs, 10% reduction on alchemy and trinketry costs and 5% reduction on specialty shops costs.

These cost reductions are applied automatically upon purchasing/crafting.

Merchants when crafting have 5% removed from their timer, regardless of crafting type. This is applied automatically when crafting.

Merchants also get 10% damage bonus when using staves as their weapon.