Church


This is where your people pray and, as the building levels, where you can recruit special healers and units who can both attack and heal as well as defend and heal. Should this building fall, your kingdom will lose 5% morale per hour. Your people need a place to feel safe.


Max Level:
12
Base Durability:
75
Base Defence:
75
Required Population:
9
Is Walls?:
No
Is Farm?:
No
Is Church?:
Yes
Does this building generate resources?:
No
Time Required:
11
Time Increased By:
16%
Cost in wood:
100
Cost in clay:
50
Cost in stone:
120
Cost in iron:
75
Increases Population:
0
Increases Wood:
0
Increases Clay:
0
Increases Stone:
0
Increases Iron:
0
Increases Durability:
0
Increases Defense:
0
Increases Morale:
5%
Decrease Morale:
5%

Recruitable Units
Per Page:  
Name Attack Defence Wood Cost Clay Cost Stone Cost Iron Cost Required Population From Building Required Building Level
Cleric 2 2 8 5 0 6 1 Church 4
Paladin 3 4 8 8 0 10 2 Church 7
Priest 0 0 0 5 0 5 1 Church 1
Showing 1 to 3 out of 3 results