Barracks


Base Details

This is where you recruit units. The higher the level, the more unit types you can recruit. Should this building fall, your kingdom will lose 8% morale per hour. People do not like to live in a kingdom where their king cannot protect them.


Max Level:
35
Base Durability:
100
Base Defence:
80
Required Population:
15
Is Walls?:
No
Is Farm?:
No
Is Church?:
No
Does this building generate resources?:
No

Time Needed

Time is increased by level * time needed * percentage to increase by after level 2.


Time Required:
1
Time Increased By:
0%

Attributes

Initial cost to build. Cost is then multipled by level of building.

Cost in wood:
90
Cost in clay:
45
Cost in stone:
100
Cost in iron:
100

Increases Per Level
The following would take place at level 2.

Increases Population:
0
Increases Wood:
0
Increases Clay:
0
Increases Stone:
0
Increases Iron:
0
Increases Durability:
0
Increases Defense:
0

Morale

These are applied per hour. Morale decrease only applies if this building falls to 0 durability.

Increases Morale:
4%
Decrease Morale:
8%

Recuritable Units

Per Page:  
Name Attack Defence Wood Cost Clay Cost Stone Cost Iron Cost Required Population From Building Required Building Level
Archer 2 2 5 0 0 5 1 Barracks 6
Ram 5 5 25 0 0 15 3 Barracks 16
Spearmen 1 2 5 0 0 2 1 Barracks 1
Swordsmen 3 4 5 0 0 10 2 Barracks 11
Trebuchet 10 6 70 0 25 25 5 Barracks 21
Showing 1 to 5 out of 5 results