Post Traumatic Red Hawk Soldier on Delusional Memories

Stats
str
2,409,316,094
dex
2,409,316,094
dur
2,409,316,094
chr
2,409,316,094
int
2,409,316,094
agi
2,409,316,094
focus
2,409,316,094
Damage Stat
focus
Skills
Accuracy
51.52%
Casting Accuracy
51.52%
Criticality
51.52%
Dodge
51.52%
Health/Damage/AC
Health Range
465,359,671 - 859,452,379
Attack Range
465,359,671 - 859,452,379
AC
2,409,316,094
Reward Details
Drop Chance
30.12%
XP
111
Max Level*
5001
Gold Reward
1,242,060,413

* Indicates that if you are over this level, you only get 1/3rd the monster's XP

Resistances
Affix Resistance (chance):
51.52%
Spell Evasion (chance):
51.52%
Life Stealing Resistance:
39.83%
Devouring Light/Darkness
Devouring Light Chance:
39.83%
Devouring Darkness Chance:
39.83%

Cast and Affixes

Max Cast For
2,484,120,826
Max Affix Damage
2,484,120,826
Healing Percentage
51.52%
Entrancing Chance
51.52%

Ambush & Counter

Ambush Chance
39.83%
Ambush Resistance Chance
39.83%
Counter Chance
39.83%
Counter Resistance Chance
39.83%

Elemental Atunement

Elemental Atunement is simmilar to how Gems work for characters. The higher the value, the more attuned to thay element the critter is, which means tier elemental attack will be of that type. If your elemental atunement is the oppisite, for example Water is oppisite to Fire, you will only take half the damage, If your element is weak against their, ie: They are fire, you are ice, you will take twice the amount of damage.

Your armour class can block the damage, if it is high enough.

Fire Atunement
13.35%
Ice Atunement
0.25%
Water Atunement
1.83%