Post Traumatic Red Hawk Soldier on Delusional Memories

Stats
str
5,472,809
dex
5,472,809
dur
5,472,809
chr
5,472,809
int
5,472,809
agi
5,472,809
focus
5,472,809
Damage Stat
focus
Skills
Accuracy
0.44%
Casting Accuracy
0.44%
Criticality
0.44%
Dodge
0.44%
Health/Damage/AC
Health Range
2,736,405 - 5,472,809
Attack Range
2,736,405 - 5,472,809
AC
5,472,809
Reward Details
Drop Chance
0.44%
XP
175
Max Level*
99999
Gold Reward
2,736,405

* Indicates that if you are over this level, you only get 1/3rd the monster's XP

Resistances
Affix Resistance (chance):
0.44%
Spell Evasion (chance):
0.44%
Life Stealing Resistance:
0.44%
Devouring Light/Darkness
Devouring Light Chance:
0.44%
Devouring Darkness Chance:
30.17%

Cast and Affixes

Max Cast For
5,472,809
Max Affix Damage
5,472,809
Healing Percentage
0.44%
Entrancing Chance
0.44%

Ambush & Counter

Ambush Chance
0.44%
Ambush Resistance Chance
0.44%
Counter Chance
0.44%
Counter Resistance Chance
0.44%

Elemental Atunement

Elemental Atunement is simmilar to how Gems work for characters. The higher the value, the more attuned to thay element the critter is, which means tier elemental attack will be of that type. If your elemental atunement is the oppisite, for example Water is oppisite to Fire, you will only take half the damage, If your element is weak against their, ie: They are fire, you are ice, you will take twice the amount of damage.

Your armour class can block the damage, if it is high enough.

Fire Atunement
9.91%
Ice Atunement
9.91%
Water Atunement
19.82%