Delusional Time God on Delusional Memories

Stats
str
2,321,245,231
dex
2,321,245,231
dur
2,321,245,231
chr
2,321,245,231
int
2,321,245,231
agi
2,321,245,231
focus
2,321,245,231
Damage Stat
dex
Skills
Accuracy
50.15%
Casting Accuracy
50.15%
Criticality
50.15%
Dodge
50.15%
Health/Damage/AC
Health Range
426,241,023 - 799,848,444
Attack Range
426,241,023 - 799,848,444
AC
2,321,245,231
Reward Details
Drop Chance
29.02%
XP
102
Max Level*
5001
Gold Reward
1,183,646,766

* Indicates that if you are over this level, you only get 1/3rd the monster's XP

Resistances
Affix Resistance (chance):
50.15%
Spell Evasion (chance):
50.15%
Life Stealing Resistance:
38.81%
Devouring Light/Darkness
Devouring Light Chance:
38.81%
Devouring Darkness Chance:
38.81%

Cast and Affixes

Max Cast For
2,367,293,531
Max Affix Damage
2,367,293,531
Healing Percentage
50.15%
Entrancing Chance
50.15%

Ambush & Counter

Ambush Chance
38.81%
Ambush Resistance Chance
38.81%
Counter Chance
38.81%
Counter Resistance Chance
38.81%

Elemental Atunement

Elemental Atunement is simmilar to how Gems work for characters. The higher the value, the more attuned to thay element the critter is, which means tier elemental attack will be of that type. If your elemental atunement is the oppisite, for example Water is oppisite to Fire, you will only take half the damage, If your element is weak against their, ie: They are fire, you are ice, you will take twice the amount of damage.

Your armour class can block the damage, if it is high enough.

Fire Atunement
12.6%
Ice Atunement
0.21%
Water Atunement
1.62%