Delusional Haunted Child on Delusional Memories

Stats
str
750,000
dex
750,000
dur
750,000
chr
750,000
int
750,000
agi
750,000
focus
750,000
Damage Stat
str
Skills
Accuracy
0.1%
Casting Accuracy
0.1%
Criticality
0.1%
Dodge
0.1%
Health/Damage/AC
Health Range
375,000 - 750,000
Attack Range
375,000 - 750,000
AC
750,000
Reward Details
Drop Chance
0.1%
XP
70
Max Level*
99999
Gold Reward
375,000

* Indicates that if you are over this level, you only get 1/3rd the monster's XP

Resistances
Affix Resistance (chance):
0.1%
Spell Evasion (chance):
0.1%
Life Stealing Resistance:
0.1%
Devouring Light/Darkness
Devouring Light Chance:
0.1%
Devouring Darkness Chance:
0%

Cast and Affixes

Max Cast For
750,000
Max Affix Damage
750,000
Healing Percentage
0.1%
Entrancing Chance
0.1%

Ambush & Counter

Ambush Chance
0.1%
Ambush Resistance Chance
0.1%
Counter Chance
0.1%
Counter Resistance Chance
0.1%

Elemental Atunement

Elemental Atunement is simmilar to how Gems work for characters. The higher the value, the more attuned to thay element the critter is, which means tier elemental attack will be of that type. If your elemental atunement is the oppisite, for example Water is oppisite to Fire, you will only take half the damage, If your element is weak against their, ie: They are fire, you are ice, you will take twice the amount of damage.

Your armour class can block the damage, if it is high enough.

Fire Atunement
7.5%
Ice Atunement
7.5%
Water Atunement
15%