Delusional Haunted Child on Delusional Memories

Stats
str
2,037,588,000
dex
2,037,588,000
dur
2,037,588,000
chr
2,037,588,000
int
2,037,588,000
agi
2,037,588,000
focus
2,037,588,000
Damage Stat
str
Skills
Accuracy
45.61%
Casting Accuracy
45.61%
Criticality
45.61%
Dodge
45.61%
Health/Damage/AC
Health Range
313,464,240 - 621,954,060
Attack Range
313,464,240 - 621,954,060
AC
2,037,588,000
Reward Details
Drop Chance
25.47%
XP
78
Max Level*
5001
Gold Reward
1,000,000,000

* Indicates that if you are over this level, you only get 1/3rd the monster's XP

Resistances
Affix Resistance (chance):
45.61%
Spell Evasion (chance):
45.61%
Life Stealing Resistance:
35.46%
Devouring Light/Darkness
Devouring Light Chance:
35.46%
Devouring Darkness Chance:
35.46%

Cast and Affixes

Max Cast For
2,000,000,000
Max Affix Damage
2,000,000,000
Healing Percentage
45.61%
Entrancing Chance
45.61%

Ambush & Counter

Ambush Chance
35.46%
Ambush Resistance Chance
35.46%
Counter Chance
35.46%
Counter Resistance Chance
35.46%

Elemental Atunement

Elemental Atunement is simmilar to how Gems work for characters. The higher the value, the more attuned to thay element the critter is, which means tier elemental attack will be of that type. If your elemental atunement is the oppisite, for example Water is oppisite to Fire, you will only take half the damage, If your element is weak against their, ie: They are fire, you are ice, you will take twice the amount of damage.

Your armour class can block the damage, if it is high enough.

Fire Atunement
10.29%
Ice Atunement
0.11%
Water Atunement
1.06%